Apr 212009
 

In the last few days (evenings) I have been revisiting several games that I found amusing when I was younger. Some of these games I spent endless hours playing – both single- and multiplayer. I also convinced a friend of mine to try playing some of these games with me – apparantly he also enjoyed playing some of them in the past.

As it turns out – these games aren’t as good as they once were. Or – our perceptions, expectations and gaming habits have changed. We want more. The graphical standard – which were breathtaking at the time – now makes the game look old, outdated, boring and uninteresting. The intense gameplay we experienced back then has now turned into boring tasks, repetitive assignments and uninvolving gameplay. The AI is still stunning – although now it is not because it is so good, rather that it is mindnumbingly bad.

Truth be told – I didn’t have as much fun revisiting some of these games as I thought I would.

What on earth does that have to do with PHP? Well, by coincidence, this weekend I also found a backup CD I had lying around – and it had some of my older PHP projects on it. I think you know where I’m going with this now ;)

Yes, you are right – I was amazed by how badly coded these projects were. They are riddled with amateurish mistakes, shortcuts, half-assed solutions and just in general messy code. Functionality that I still remember spending endless hours implementing turns out to be nothing more than semi-intelligent calculations written in poorly designed PHP code.

Notices are being thrown all over the place, short open tags everywhere (and completely at random), $_GLOBALS variables used inconsistently, naming confusion, duplicate functionality in different functions, no classes (well, actually there was one, with one function in it but it wasn’t even used), and no concept of how an application is structured.

Suffice to say I wasn’t as impressed looking at it now, as I was when I was writing it. However – this is a good thing! Spotting obvious mistakes in old code shows that you’ve learnt. I have learnt a tremendous amount of new stuff over the past two, three years, it’s hard to even think about it all!

So – if for nothing else than to give you a good laugh – dig up some old code and have a look at it. Try to remember the good times you had writing it – the challenges you faced and how good you felt when you finally found the ultimate solution. Which turns out was probably not so much the universal ultimate solution, but rather “the best you could come up with, at the time”.

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